Transparency Report (August 2021)

Info Transparency Report (August 2021)



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This is a Transparency report based on the monthly data of Evolved.
This report shows differences per month based on statistical data for the Evolved services.

Each category will be explained, this report includes a lot of information and screenshots.
A new report is released the 1st of every month, detailing data from the month before.

Let's begin!

This report will cover the following categories:

  • Population
  • Entities
  • Memory Usage
  • Bans
  • Player activity
  • Plugins
  • Custom map
  • Statistics
  • Coming soon
  • Donations


We wanna thank each and every player for the support they give the server every single day.
We value all your feedback. So if you have any feedback for us. Make sure to let us know.

This month the traffic was quite consistent compared to last month.

We had an average of 8 players online at most times.
We saw the most amount of players this month on the 19th of August with a total of 24 players online!
Our lowest amount dates from the 16th of August with 4 players online.

Check out the following graph:

Most players online: 24 (19th August)
Least players online: 4 (16th August)
Average players online: 8 (August)


This category is extremely tough to maintain at a steady level without experiencing issues.
Too high entity counts could translate to a number of issues affecting players.
Mainly rubber banding, rendering and rarely even lag related issues.

This month the entity levels were normal.
This month the server reached over 170.000+ entities.

Check out the following graph:

Start count: 38.435 Entities (6th August)
Mid count: 71.588 Entities (18th August)
End count: 172.100 Entities (30th August)

(*) = This month we had a wipe after 2 weeks to switch maps.


The server currently has 32 GB DDR5 ram. (Assigned)
The Dedicated server has a total of 128 GB DDR5 ram.

On average we use 9.1GB, with our lowest amount being 4.2GB.
Our highest memory usage being 9.8GB.

Highest memory usage: 9.8GB (28th August)
Lowest memory usage: 4.2GB (5th August)
Average memory usage: 9.1GB (August)


This month we banned 14 players, which is little more than last month.

We've handed out bans for the reasons as seen on the following images.
IP addresses are hidden for privacy reasons.

Check out this months bans:

Total permanent bans in August: 14 bans


We display the most active player on our server this month.
The most active player is rewarded with 1 month VIP next wipe.

The most active player last month was Jbird, however he is VIP+.
The following numbers all have VIP+.
The winner of 1 month VIP goes to number 6: Skrim.

View top 10 most play time of players:


Currently our server is running 73 plugins.

Last months removed plugins:

  • Couple unused plugins.

Last months updated plugins:

  • Backpacks.
  • BradleyGuards.
  • BradleyOptions.
  • BradleyTiers.
  • Dance. (Custom)
  • InfoUI. (Custom)
  • In-Game Shop. (Custom)
  • Kits. (Custom)
  • Skills. (Custom)
  • Skinshop.
  • Quicksorting. (These updates are usually feature/optimization/fix updates)

Implemented plugins August 2021:

  • Licenses. (Custom)
  • NoDurabilityLoss. (Custom)
  • OregonInjections.
  • OregonZombies.
  • TC Protection. (Custom)
  • Trains Plugin. (Custom)
  • ZombiesHorde.

(Custom) = custom plugins created by Evolved.
(Staff) = staff related plugins.


This month was a little weird, we ran Subterra for 2 weeks, then decided to do a map wipe and run our current map: Oregon: Land of Dead by: Gruber
Reason for the midwipe switch was that Subterra has to be the worst map we have ever ran on the server. The map itself was beautiful and had fantastic building places. But the issues the map had were too extreme to keep it up. There were at least 50+ kicks per day due to InsideTerrain issues. Also the map would cause an insane amount of frame drops for all the players, which made us decide to wipe early and move on to our current map. Oregon: Land of Dead will also be our map the upcoming wipe.


Server rank: #1805 (Last month: #2662) (
Location: New York (USA)
Uptime: 7 days (100%) - 30 days (99%)
Entity count: 174.651 Sleepers: 223
Total plugins: 73
Total players: 2836 (Lifetime)

The following stats are for fun only:

  • PVE kills: 235 (FU[20thME B]Rct. Xd_piers)
  • PVE distance: 376.67m (Topaz)
  • NPC kills: 1369 (Jbird)
  • NPC distance: 197.31m (dean27)
  • Headshots: 4290 (Just Gus)
  • Deaths: 57 (Jbird)
  • Suicides: 13 (Radio Static)
  • Times wounded: 25 (Jbird)
  • Times healed: 694 (Jbird)
  • Heli hits: 4610 (Jbird)
  • Heli kills: 69 (Jbird)
  • APC hits: 821 (Jbird)
  • APC kills: 19 (Jbird)
  • Barrels destroyed: 586 (XMYCHEEZYX)
  • Explosives thrown: 298 (Jbird)
  • Arrows fired: 462 (Jbird)
  • Bullets fired: 25.989 (Jbird)
  • Rockets launched: 557 (Jbird)
  • Airdrops looted: 47 (Daddy Cool)
  • Money balance: 37.342,32 (Jbird)
  • Structures built: 2358 (Radio Static)
  • Structures demolished: 412 (Harambe)
  • Items deployed: 1092 (Just Gus)
  • Items crafted: 3348 (MrGhostley)
  • Entities repaired: 869 (Radio Static)
  • Resources gathered: 3.148.414 (Radio Static)
  • Structures upgraded: 733 (MrKipps)
  • Time played: 359 hours (Jbird)


Currently we are working on some exciting new content for Evolved.

The following is being worked on:

  • Harbor Event.
  • Patrol Helicopter Tiers.

Harbor Event:

The first new content to hit Evolved hopefully as soon as possible, is going to involve the Facepunch Harbor.
We plan to do something cool with that, more information as soon as available.

Patrol Helicopter Tiers:

Tiered bradley?? how about tiered Patrol Helicopters?? hopefully coming soon. This system will replace the Personel Heli system.


This month we received 385 dollars worth of donations, also 38 new store purchases.
The following images do not show any personal identifiable information.

Revenue graph:

NOTE: The old website data is not transferred to the new website.


Store purchases:

Most Sold:

  • Supply Signals (16)
  • The Recycler (15)
  • Test Generator (7)
  • 1000 In-Game Currency (5)
  • 2500 In-Game Currency (3)
  • VIP+ (3)
  • 5000 In-Game Currency (2)
  • VIP (2)

Total Revenue: 3.649,88 Dollars

Payments taken from the donation reserves (August):

  • Dedicated server. (145,19 USD)
  • Oregon: Land of Dead (Map). (60 USD)
  • Supported Developers (420 USD)
  • Bought Plugins (50 USD)

There is currently 1.610,01 USD in reserves.

Dedicated server payment:

This was the transparency report.
If you have any questions, suggestions or just any feedback.
Feel free to let us know using our Discord and Suggestions section on the forums.

Thank you for your time!








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