Updates (October 2021)

In-Game Changelog Updates (October 2021)

Skillz

Skillz

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Discussions: 71
Posts: 87
Likes: 1
- Rust updated to the latest version.
- OXIDE updated to the latest version.
- Added Gravis Island custom map.
- Added Raidable Bases.
- Added The Dome event.
- Added a sound when cooking a meal. (Cooking)
- Added 2 recyclers to both Small/Large oilrigs.
- Made the ingredients bag slightly bigger. (30 slots instead of 12) (Cooking)
- Fixed a couple issues with the Licenses system.
- Removed Oregon map related plugins.
- Removed Train Event.
- Removed Cupboard protection. (Due to raidable bases)
- Removed Loot protection. (Due to raidable bases)
Skillz

Skillz

Management
Informations
Discussions: 71
Posts: 87
Likes: 1
- Rust updated to the latest version.
- OXIDE updated to the latest version.
- Attacking sharks no longer flags the player as hostile. (Facepunch)
- Bradley guards will no longer take fire damage from the Tanks fireballs.
- Bradley guards will ignore sleepers.
- Improved Bradley guards spawning, they should no longer spawn inside buildings.
- Fixed hot air balloon take off from Cargoship. (Facepunch)
- Fixed flying camper module config cars. (Facepunch)
- Fixed sleeping bag button not correctly unlocking after the cooldown elapses. (Facepunch)
- Fixed edge case module car double ups. (Facepunch)
- Fixed some issues with the loot tables.
- Fixed Heavy Scientists not landing on the Oilrigs.
- Fixed a couple of heigh map issues with Raidable Bases.
- Fixed recycler not working at the Dome monument.
- Fixed a few minor issues with the Evolved Discord bot.
- Fixed a few minor issues with the In-Game Shop.
- Fixed loading certain images with the Kits system.
- Fixed some unapproved skins not loading in the Kits system.
- Fixed several small visual bugs with rocks/terrain. (GravisIsland)
- Fixed a small spot next to a cave where players could clip under the terrain. (GravisIsland)
- Removed Mining Query Leveling system. (Was unused for months)
Skillz

Skillz

Management
Informations
Discussions: 71
Posts: 87
Likes: 1
- Re-enabled VIP/VIP+ kits.
- Moved Kill logs to a staff only channel on Discord.
- Fixed Night Vision Goggles over saturation. (Facepunch)
- Fixed Generic vehicle module displaying in the crafting menu. (Facepunch)
- Fixed projectile fired at the water surface not dealing damage to anything under water. (Facepunch)
Skillz

Skillz

Management
Informations
Discussions: 71
Posts: 87
Likes: 1
- Rust updated to the latest version.
- OXIDE updated to the latest version.
- Added a buff type called 'RolePlay'. (Cooking)
* When assigned as the BuffType for a meal, it will provide the player with calories/hydration as normal based on the base pool, but will not offer any other buffs. Useful for role players.
- Implemented Murderer items to use lists. (RaidableBases)
- Implemented Scientist items to use lists. (RaidableBases)
- Implemented a new despawn method. (RaidableBases)
- Updated `Show Containers Left` to once again show ALL items left. (RaidableBases)
- Moved `Maximum Elevation Level` to profiles. (RaidableBases)
- Scientists and Murderers will now drop loot on death. (RaidableBases)
- Players can only build Twig structures in Raidable Bases area.
- Players can only place down barricades now. (RaidableBases)
* No more stone/wooden walls. (they take too long to decay)
- Fixed a couple exploits. (Facepunch)
- Fixed ore node sparkles occasionally appearing in the air away from the node. (Facepunch)
- Fixed elevator damaging/killing the player while standing on the lift. (Facepunch)
- Fixed a null reference exception error when gutting fish. (Cooking)
- Fixed bases randomly stopped spawning. (RaidableBases)
- Fixed ejection of ground mounts putting them in the air. (RaidableBases)
- Fixed players being able to pickup traps when not allowed. (RaidableBases)
- Fixed difficulty colors (border/inner) parsing when # is missing. (RaidableBases)
- Fixed arena walls under the map from spiking players on the ground. (RaidableBases)
- Fixed bases spawning inside rocks sometimes. (RaidableBases)
- Fixed monuments not being registered. (RaidableBases)
- Removed `Alternative Despawn Method` and primary methods. (RaidableBases)
- Removed Zombies from the map.

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